Level 50-70

Now we are getting somewhere!

Defensive Wards

Level 50 brings on the first of your actual damage abilities with Ward of the Divine. This will lash out and damage enemies as they attack you, as a reverse proc. This makes killing singles faster because it is constantly nuking your mob. In a swarm, its your primary damage source for multiple enemes. This will also proc while under divine aura bufs, most notably Hammer of Divine Consernation. If you can live long enough between procs to heal up enough to not die, you can use this as an effective tool all by itself. Be warned, if you are invulnerable, you are automaticly the last person to get agro. If you are solo they will keep attacking you, but anyone else on the hate list will always be abov you on agro while you are invulnerable.
 

Reverse Damage Shields

Reverse damage shields are simple, instead of buffing yourself, they are cast on the monster. Any time it hits you, it deals damage to them in the same manner as if you had a damage shield spell on yourself. These have the added bonus that they heal anyone who strikes the monster while under it's effect. Later on you will get a version that spreads to nearby mobs, letting you reverse DS an entire swarm with one cast.
 
 

Improved Yaulp Spells

Just like their older forms, these give you more strength and attack. Once you reach the upper 50's range, they start to add a proc modifier as well. This makes your weapons effect go off more often, and thereby increases your damage output. They also help regen mana, but this will eventualy not matter as much for swarming, but it is a free regen, so nothing to complain about!

No comments:

Post a Comment